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If the answer is yes, then get ready to enter the realm of AI creation with Unreal Engine 5.\nWithin the pages of this book, written by a brilliant author and game development expert, you’ll find the secrets of Unreal Engine's cutting-edge AI framework. With this newfound knowledge, you’ll be able to create immersive and dynamic gaming experiences. This step-by-step guide will teach you the art of crafting intelligent and responsive virtual opponents that challenge and engage players on a whole new level. As you follow along with practical examples, the book will guide you through the creation of fully functional AI systems. You’ll be able to harness the power of behavior trees, NavMesh systems, and sensory perception models, breathing life into your virtual characters.\nBy the end of this book, you’ll be equipped with the knowledge you need to unleash the full potential of AI in Unreal Engine. 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This three-part book covers all the processes behind the creation of a stunning environment in UE 5.\nStarting with the steps for installing the game engine and learning about its potential, you’ll quickly progress toward generating a variety of different upwards scaling outputs, each bigger than the previous one. After completing the first part and getting realistic shots of a single object, you’ll delve into the world of landscapes, procedural material and foliage, the Landmass plugin, and water tools by creating an environment using Megascan assets. At this point, you’ll know everything you need to create a fascinating and realistic environment. 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For a holistic understanding of game development, you’ll also uncover various aspects of the game, including character creation, player input and character control, gameplay, collision detection, UI, networking, and packaging a completed multiplayer game.\nBy the end of this book, you’ll be well-equipped to create professional, high-quality games using Unreal Engine 5 with C++, and will have built a solid foundation for more advanced C++ programming and game development technologies.","brand":"Packt","offers":[{"title":"Default Title","offer_id":53735894155593,"sku":"9781804615263","price":39.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0965\/3721\/5305\/files\/cover_image_8a80e75a-a10d-46d1-a133-af99a81cae29.jpg?v=1771861643"},{"product_id":"architectural-visualization-in-unreal-engine-5","title":"Architectural Visualization in Unreal Engine 5","description":"If you excel at creating beautiful architectural renderings using traditional software but want to master real-time, interactive visualizations, this book will show you how the versatile Unreal Engine 5 enables such transformations effortlessly. 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With this book, you'll explore all the features of the Blueprint Editor, along with expert tips, shortcuts, and best practices.\nThe book guides you through using variables, macros, and functions, and helps you learn about object-oriented programming (OOP). You'll discover the Gameplay Framework and advance to learning how Blueprint Communication allows one Blueprint to access information from another Blueprint. Later chapters focus on building a fully functional game step by step. You'll start with a basic first-person shooter (FPS) template, and each chapter will build on the prototype to create an increasingly complex and robust game experience. You'll then progress from creating basic shooting mechanics to more complex systems such as user interface elements and intelligent enemy behavior. The book demonstrates how to use arrays, maps, enums, and vector operations and introduces the elements needed for VR game development. In the final chapters, you’ll learn how to implement procedural generation and create a product configurator.\nBy the end of this book, you'll have learned how to build a fully functional game and have the skills required to develop an entertaining experience for your audience.","brand":"Packt","offers":[{"title":"Default Title","offer_id":53735894548809,"sku":"9781801818698","price":61.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0965\/3721\/5305\/files\/cover_image_1d279436-86b7-4898-8e44-1329aff36cab.jpg?v=1771861912"},{"product_id":"multiplayer-game-development-with-unreal-engine-5","title":"Multiplayer Game Development with Unreal Engine 5","description":"If you’re fascinated by the immersive gaming experiences that enable multiple users to engage in collaborative or competitive gameplay, this Unreal Engine 5 game development book is for you.\nIn this book, you’ll learn the foundational principles behind multiplayer games. Starting with a sample project, you’ll learn how to set up a networked system and make it work. Once the prototype of the project is functional, you’ll start adding game logic, including obstacles and AI opponents, to heighten the challenges and engagement, offering a captivating experience for players. 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Encompassing the full spectrum of filmmaking, this book demonstrates the use of an industry-standard tool used by studios such as Disney, ILM, DNEG, and Framestore.\nWalking through the process systematically, you’ll collect references and create a simple storyboard to plan your shots. You'll create virtual environments, import 3D models and add materials and textures to build photorealistic, dynamic worlds. You'll also create actors using highly customizable MetaHumans, understand how to import, re-target, and animate them. You’ll bring it all together with cinematic lighting and camera animation before exporting your film.\nBy the end of this book, you’ll have discovered new tools for your toolkit to work on your virtual film projects in Unreal Engine 5, leveraging Quixel Megascans, Lumen, Nanite, and MetaHuman technology.","brand":"Packt","offers":[{"title":"Default Title","offer_id":53735905722697,"sku":"9781801816335","price":43.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0965\/3721\/5305\/files\/cover_image_95d6292e-1969-4148-8b31-7eb2522d508c.jpg?v=1771862459"},{"product_id":"unreal-engine-5-character-creation-animation-and-cinematics","title":"Unreal Engine 5 Character Creation, Animation, and Cinematics","description":"Unreal Engine 5 (UE5) offers beginners and seasoned professionals the ability to create detailed movie scenes with realistic human characters using MetaHuman and combine it with custom props and environments. It also comes with built-in industry standard animation tools to develop such scenes in a fraction of the time compared to old methods. This book takes you through the entire 3D movie production pipeline using free (open - source) software.\nBy following the step-by-step, beginner-friendly tutorials in this book, you'll learn how to create your own custom 3D assets in Blender and texture these 3D assets in Quixel Mixer. Next, you'll take these completed 3D assets into Unreal Engine 5 and use them to build a virtual 3D movie set for your 3D movie. You'll also populate your 3D movie set by using Quixel MegaScans assets and create and customize your own photorealistic human character using MetaHuman Creator and UE5. As you advance, you'll discover how to rig, skin, and animate these 3D assets and characters using Blender and UE5's new Control Rig. Finally, you'll explore the process of setting up your movie cameras and animation sequences and rendering your 3D movie using UE5's Sequencer.\nBy the end of this Unreal Engine book, you'll have learned how to combine different elements in UE5 to make your own movies and cinematics.","brand":"Packt","offers":[{"title":"Default Title","offer_id":53735905984841,"sku":"9781801819480","price":63.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0965\/3721\/5305\/files\/cover_image_42cb5df2-b75e-43ef-a026-bcde18a995ec.jpg?v=1771861783"},{"product_id":"unreal-engine-5-shaders-and-effects-cookbook","title":"Unreal Engine 5 Shaders and Effects Cookbook","description":"Unreal Engine is here to stay! Since the launch of the first edition of this book, based on the Unreal Engine 5 technology, real-time rendering has only grown in popularity. The demand for expertise in this area has grown exponentially across various fields over the last few years, and Unreal Engine 5 builds upon that foundation and continues to push the boundaries of what is achievable in an interactive format.\nAgainst this backdrop, the second edition of this book takes a leap forward and explores the new opportunities offered by the latest version of the engine, including Lumen, ray tracing, and Nanite. The book also revisits previously covered techniques and updates them to current standards, shining new light on topics such as the PBR workflow and the different lighting solutions that were present in the first edition. 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The chapters help you move quickly from mastering core skills to exploring the most innovative Unreal Engine 5 features, such as Lumen, ray tracing, Nanite, and Chaos Physics, to craft professional-quality immersive scenes and experiences.\nPacked with actionable insights and step-by-step workflows, this hands-on guide teaches you how to optimize performance without sacrificing visual fidelity, use Unreal’s built-in tools to create interactive environments, and implement cutting-edge techniques to enhance storytelling and interactivity. Each chapter features practical examples and troubleshooting tips to help you overcome real-world obstacles and bring your creative visions to life.\nBy the end of this book, you’ll be fully equipped to design visually stunning, high-performance projects in Unreal Engine 5.\n*Email sign-up and proof of purchase required","brand":"Packt","offers":[{"title":"Default Title","offer_id":53864139915593,"sku":"9781836205647","price":35.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0965\/3721\/5305\/files\/cover_image_091ff5ce-c606-4feb-9cac-265595befab1.jpg?v=1771861913"},{"product_id":"building-open-world-landscapes-with-unreal-engine-5","title":"Building Open World Landscapes with Unreal Engine 5","description":"Creating expansive open worlds in Unreal Engine 5 (UE5) can be daunting, especially if you’re just starting out. 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