Combine the powerful UE4 with Blender to create visually appealing and comprehensive game environments
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Unreal Engine 4 now has support for Blender, which was not available in earlier versions. This has opened up new possibilities and that is where this book comes in. This is the first book in the market combining these two powerful game and graphic engines. Readers will build an amazing high-level game environment with UE4 and will show them how to use the power of Blender 3D to create stunning animations and 3D effects for their game. This book will start with creating levels, 3D assets for the game, game progression, light and environment control, animation, and so on. Then it will teach readers to add amazing visual effects to their game by applying rendering, lighting, rigging, and compositing techniques in Blender. Finally, readers will learn how to smoothly transfer blender files to UE4 and animate the game assets. Each chapter will add complexities to the game environment.
Format: eBook
ISBN: 9781785886614
Length: 252 pages
Edition: 1
Published: June 29, 2016
Author: Jessica Plowman
Preface
1. Unreal, My Friend, I'd Like You to Meet Blender
2. Starting Our First Project
3. It's Time to Customize!
4. Getting the Assets to the Level
5. Taking This Level Up a Notch
6. Monster Assets – The Level Totally Needs One of These
7. Let's Dress to Impress!
8. Lights, Camera, Animation!
9. Bang Bang – Let's Make It Explode
Index
Bridge Blender and UE4 to build immersive full-game experiences.
Key Benefits
The only resource that shows how you can incorporate Blender into your Unreal Engine 4 Game environment
Create amazing 3D game environments by leveraging the power of Blender and Unreal Engine 4
Practical step-by-step approach with plenty of illustrative examples to get you started immediately
What You'll Learn
Create a fully functioning game level of your own design using Blender and Unreal Engine 4
Customize your level with detailed 3D assets created with Blender
Import assets into Unreal Engine 4 to create an amazing finished product
Build a detailed dynamic environment with goals and an ending
Explore Blender's incredible animation tools to animate elements of your game
Create great environments using sound effects, particle effects, and class blueprints
Audience
This book would be ideal for 3D artists and game designers who want to create amazing 3D game environments and leverage the power of Blender with Unreal Engine 4. 3D design basics would be necessary to get the most out of this book. Some previous experience with Blender would be helpful but not essential.
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FAQs
On completion of order you'll receive an option to download the eBook in PDF or EPUB