Learning C# by Developing Games with Unity

Get to grips with coding in C# and build simple 3D games in Unity 2023 from the ground up
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It's the ability to write custom C# scripts for behaviors and game mechanics that really takes Unity the extra mile. That's where this book can help you as a new programmer! Harrison Ferrone, in this seventh edition of the bestselling series will take you through the building blocks of programming and the C# language from scratch while building a fun and playable game prototype in Unity. This book will teach you the fundamentals of OOPs, basic concepts of C#, and Unity engine with lots of code samples, exercises and tips to go beyond the book with your work. You will write C# scripts for simple game mechanics, perform procedural programming, and add complexity to your games by introducing intelligent enemies and damage-dealing projectiles. You will explore the fundamentals of Unity game development, including game design, lighting basics, player movement, camera controls, collisions, and more with every passing chapter. Note: The screenshots in the book display the Unity editor in full-screen mode for a comprehensive view. Users can easily reference color versions of images by downloading them from the GitHub repository or the graphics bundle linked in the book.
Format: eBook
ISBN: 9781837637379
Length: 932 pages
Edition: Seventh Edition
Published: November 29, 2022
Author: Harrison Ferrone
  • Preface
  • Getting to Know Your Environment
  • The Building Blocks of Programming
  • Diving into Variables, Types, and Methods
  • Control Flow and Collection Types
  • Working with Classes, Structs, and OOP
  • Getting Your Hands Dirty with Unity
  • Movement, Camera Controls, and Collisions
  • Scripting Game Mechanics
  • Basic AI and Enemy Behavior
  • Revisiting Types, Methods, and Classes
  • Specialized Collection Types and LINQ
  • Saving, Loading, and Serializing Data
  • Exploring Generics, Delegates, and Beyond
  • The Journey Continues
  • Unlock Your Book’s Exclusive Benefits
  • Pop Quiz Answers
  • Other Books You May Enjoy
  • Index

Learn C# fundamentals by building playable Unity games.

Key Benefits

  • Develop a strong foundation of programming concepts and the C# language
  • Become confident with Unity fundamentals and features in line with Unity 2023
  • Build a playable game prototype in Unity—a working first-person shooter game prototype

What You'll Learn

  • Understanding programming fundamentals by breaking them down into their basic parts
  • Comprehensive explanations with sample codes of object-oriented programming and how it applies to C#
  • Follow simple steps and examples to create and implement C# scripts in Unity
  • Divide your code into pluggable building blocks using interfaces, abstract classes, and class extensions
  • Grasp the basics of a game design document and then move on to blocking out your level geometry, adding lighting and a simple object animation
  • Create basic game mechanics such as player controllers and shooting projectiles using C#
  • Become familiar with stacks, queues, exceptions, error handling, and other core C# concepts
  • Learn how to handle text, XML, and JSON data to save and load your game data

Audience

If you're a developer, programmer, hobbyist, or anyone who wants to get started with Unity and C# programming in a fun and engaging manner, this book is for you. You'll still be able to follow along if you don't have programming experience, but knowing the basics will help you get the most out of this book.

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FAQs

On completion of order you'll receive an option to download the eBook in PDF or EPUB

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You can purchase a print book directly from Packt