Mastering UI Development with Unity

Develop engaging and immersive user interfaces with Unity
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Regular price
£31.00
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Mastering UI Development with Unity covers the creation of captivating, functional UIs for player interaction and engagement. Learn design considerations, animation, particle effects, and UI optimization for various genres and platforms. Implement UIs using Unity's UI systems and input systems, creating visually engaging elements like HUDs, menus, and progress bars. Discover how to develop and implement UIs across multiple platforms and resolutions with practical examples. By the end, you'll confidently develop game UIs with technical and aesthetic considerations using Unity's versatile UI elements.
Format: eBook
ISBN: 9781803238760
Length: 638 pages
Edition: Second Edition
Published: June 7, 2024
Author: Dr. Ashley Godbold
  • Preface
  • Part 1: Designing User Interfaces
  • Chapter 1: Designing User Interfaces
  • Chapter 2: Designing Mobile User Interfaces
  • Chapter 3: Designing VR, MR, and AR UI
  • Chapter 4: Universal Design and Accessibility for UI
  • Chapter 5: User Interface and Input Systems in Unity
  • Part 2: Unity UI Basics
  • Chapter 6: Canvases, Panels, and Basic Layouts
  • Chapter 7: Exploring Automatic Layouts
  • Chapter 8: The Event System and Programming for UI
  • Part 3: The Interactable Unity UI Components
  • Chapter 9: The UI Button Component
  • Chapter 10: UI Text and TextMeshPro
  • Chapter 11: UI Images and Effects
  • Chapter 12: Using Masks, Scrollbars, and Scroll Views
  • Chapter 13: Other Interactable UI Components
  • Part 4: Unity UI Advanced Topics
  • Chapter 14: Animating UI Elements
  • Chapter 15: Particles in the UI
  • Chapter 16: Utilizing World Space UI
  • Chapter 17: Optimizing Unity UI
  • Part 5: Other UI and Input Systems
  • Chapter 18: Getting Started with UI Toolkit
  • Chapter 19: Working with IMGUI
  • Chapter 20: The New Input System
  • Index
  • Other Books You May Enjoy

Build immersive UIs with Unity’s UI frameworks.

Key Benefits

  • Develop game user interfaces with both technical and aesthetic considerations
  • Understand how to use the diverse UI systems provided by Unity
  • Follow step-by-step examples to create popular user interfaces seen in multiple game genres
  • Purchase of the print or Kindle book includes a free PDF eBook

What You'll Learn

  • Discover design principles and patterns for crafting visually appealing UIs
  • Explore techniques to scale your UI across resolutions
  • Streamline your UI building process with automatic layouts
  • Understand the properties of the Event System and appropriately hook events to your UI elements
  • Implement Unity's built-in uGUI components, including those provided by TextMesh Pro
  • Infuse UIs with stunning animation and particle effects
  • Understand when and how to use Unity's UI Toolkit and IMGUI

Audience

This book is for game developers looking to elevate their Unity game design skills. Individuals who want an in-depth explanation of specific UI elements and anyone looking for step-by-step guidance on how to implement UI components across multiple game genres will also find this book helpful. A basic understanding of Unity and C# programming is needed.

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FAQs

On completion of order you'll receive an option to download the eBook in PDF or EPUB

Yes, all our content is DRM free

You can purchase a print book directly from Packt