Create compelling multiplayer games with C++, Blueprints, and Unreal Engine's networking features
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If you’re fascinated by the immersive gaming experiences that enable multiple users to engage in collaborative or competitive gameplay, this Unreal Engine 5 game development book is for you.
In this book, you’ll learn the foundational principles behind multiplayer games. Starting with a sample project, you’ll learn how to set up a networked system and make it work. Once the prototype of the project is functional, you’ll start adding game logic, including obstacles and AI opponents, to heighten the challenges and engagement, offering a captivating experience for players. Next, you’ll learn how to debug and optimize the project, before finally deploying the game build and integrating it with cloud services such as the Epic Online Services system.
By the end of this book, you’ll have the confidence to develop and manage multiplayer experiences using the Unreal Engine environment, taking your newfound programming skills in your upcoming projects.
Format: eBook
ISBN: 9781803243559
Length: 394 pages
Edition: 1
Published: October 6, 2023
Author: Marco Secchi
Preface
Part 1:Introducing Multiplayer Games
Chapter 1: Getting Started with Multiplayer Game Development
Chapter 2: Understanding Networking Basics
Chapter 3: Testing the Multiplayer System with a Project Prototype
Part 2:Networking and Multiplayer Games in Unreal Engine
Chapter 4: Setting Up Your First Multiplayer Environment
Chapter 5: Managing Actors in a Multiplayer Environment
Chapter 6: Replicating Properties Over the Network
Chapter 7: Using Remote Procedure Calls (RPCs)
Part 3:Improving Your Game
Chapter 8: Introducing AI into a Multiplayer Environment
Chapter 9: Extending AI Behaviors
Chapter 10: Enhancing the Player Experience
Chapter 11: Debugging a Multiplayer Game
Part 4:Deploying Your Game Online
Chapter 12: Managing Multiplayer Sessions
Chapter 13: Handling Data During a Session
Chapter 14: Deploying Multiplayer Games
Chapter 15: Adding Epic Online Services (EOS)
Index
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Key Benefits
Design a captivating multiplayer game using networking techniques from this illustrated guide
Understand how to use the Unreal Engine networking system with C++ and Blueprints
Carefully plan and develop an online experience from start to finish
Purchase of the print or Kindle book includes a free PDF eBook
What You'll Learn
Get to grips with the basics of multiplayer game development
Understand the main elements of a networked level
Explore Unreal multiplayer features such as replication, RPCs, relevancy, and roles
Debug and optimize code for improved game performance
Deploy the game on LAN or online platforms
Use Epic Online Services to elevate the player experience
Audience
recommended
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FAQs
On completion of order you'll receive an option to download the eBook in PDF or EPUB